Showing posts with label education. Show all posts
Showing posts with label education. Show all posts

Friday, June 18, 2010

Open Source – The End of Scarcity means More

IBM has estimated that the amount of digital information will double every 11 hours in 2010.

That’s an abundance of unlimited content, access, and information. Something barely imaginable. It is frightening and exciting at the same time. It is a huge paradigm shift for a culture used to a previous world driven by scarcity, preciousness and exclusivity.

The potential here is best understood in the context of education.

At Itunes U any number of amazing and free lectures from places like MIT, the Sorbonne, Cambridge and UNC Chapel Hill can be downloaded.

It’s a remix of the traditional idea of education: get some experts, people eager to learn and start a discussion. Where it takes place is less relevant, though to draw students the content must be strong and the sense of Bakhtinian sobornost – “togetherness” or “true sense of community” must still exist.

More control and choice for learners creates a P2P environment where students are both learners and teachers as well as creators and consumers. Knowledge flows freely rather than being stockpiled.

A unique example of this is happening at Purdue University. They have designed an app called Hotseat. It functions like Twitter for the lecture hall and in fact was developed with the idea that students were already texting anyway -- why not create a faculty endorsed distraction to focus that back channel discussion? With this app, students are commenting on the commentary and asking questions. Student to student sharing has been embraced by Purdue rather than seeing it as a threat for it’s potential to encourage cheating and non independent learning. In this way, redundant academic work becomes more vibrant and open. Hotseat is remediative - a new way of showing an old media form. Ie; the "class discussion" experience.

Friday, May 21, 2010

What if work were fun?

This is something I think about often. In my previous jobs I had fun at work when I accomplished things that were difficult. I had fun when I rallied my crew together to make things happen, or when we were all just a little punchy on a Friday afternoon as we prepared for the week ahead. I had fun when I got to bring my dog in and she helped out by greeting everyone who came into my office with a tail wag. But this is not the norm. People just don't have fun at work.

Why not? How cool would it be to work in a place that lets you bring your well-behaved pooch to the office? Or feeds you lunch in a great cafeteria for free? Where you can have a treadmill desk or a take a spin class in the afternoons? A place to plug in your electric vehicle? On site daycare and preschool? A "quiet room" where you can just unplug for a few minutes? Yes, there is a small percentage of businesses that have cultivated a sense of fun in the work environment, usually in the name of team building and creative thinking due to some kind of expensive corporate consultancy coming in to boost productivity. It's rare that the fun concept is an everyday part of business culture. I'm not talking the recreational eating, once a month birthday cakewrecks in the break room that are served up to us as "fun". I'm talking about your job being one of the joys in a fulfilled life where your office is a place in which you and your colleagues do your best work ever. Every day.

I am betting that this is coming. I believe that more workplaces will add fun to their corporate culture. It's a way to draw in and retain good employees. People will be happier at work, therefore healthier and more productive, more creative and dedicated to the company's mission. Not just picking up a paycheck.

Employees are coming into the business world now who are digital natives. They are media literate, content savvy and are fully conversational in the new media technologies. Multi-modal discourse is the norm for them as is a sense of playfulness in the workplace. They are the people I want to work with.

Why is it important? Because as Douglas Rushkoff said at SXSW this year, it's program or be programmed. We need to be digitally literate if we are going to be relevant. We have to be able to know how to read and view the texts that are presented to us. Foundations and corporations are putting up hundreds of millions of dollars into creating curricula for education to teach this new media literacy which is needed now for our participatory culture in the workplace of fun.

This clip gives a really good explanation of what media literacy is all about:



Wishing you fun in your workplace, Happy Friday!

Wednesday, May 19, 2010

"Towards a more robust discourse of meaning in the media"

I'm still exploring the open source/new media education thread at EatTheOther...

Open source media paves a new way of communicating ideas collaboratively so that the old models of journalism and documentary narrative no longer apply. The monopoly of a handful of media moguls is crumbling. Bloggers, citizen journalists and aggregators have disrupted the system of distribution and now provide ever expanding alternatives to the traditional distribution streams. A new, New Journalism is on the rise with social networking creating a linchpin culture of leaders within this movement.

One of these cultural linchpins is the Brave New Foundation’s Brave New Educators (BNE) project. BNE’s mission is to engage people in a narrative to provide context and meaning. By using access to primary sources of moving imagery we practice constructing meaning and use these sources to create a new, unique and evolving sense of perspective in a digital form narrative.

BNE creates an incubator for social change by engaging educators and their student scholars with the catalysts of shock, shame, fear, and anger – the elephants in the room that people avoid.

Though critics may suggest that this bricolage methodology is documentary filmmaking 2.0, however documentaries don’t fully engage their audience. They tend to present an “ain’t it awful” scenario, leaving the viewer feeling disengaged and disempowered. The difference with the experience of Brave New Educators is that the activity of remixing exposes the creator to the negative material while allowing them to move through it and create their own narrative from it, thus empowering students and giving them essential tools for critical thinking in a media convergent society. These multimedia, hypertextual digital texts are light years from the traditional, dry college essays. Students in the BNE pilot program reported that while they found the material surprising, shocking and disturbing, it was the act of engaging with material they found uncomfortable that helped them gain new perspectives and create their own narrative.

Collaboratively involving others in a collective organized movement is a work of activism. Remixed narratives ignite the thought process and become a catalyst for collaborative change. In this way, ideas function as viruses, jumping from place to place until they go viral and create a wave of participatory culture that has the power to effect real change. This sharing and collaboration produce an innovative hybrid in the truest democratic form – organized chaos. The wisdom of crowds is founded on diverse opinions and ideologies. The new media is the catalyst for that.

Thursday, May 13, 2010

Re-blogging, like re-tweeting, only bloggier

Here is what I call a "conversation starter" I wrote that was published today on EatTheOther - which is a blog built around the intersection of digital literacy, education and the hypertext mash-up.

The argument for new media in education - how the digital literacy movement is changing the way we think about things.

With the explosion of new methods of distribution for both static and moving images as well as hypertexts, a significant paradigm shift has occurred in communication. Anyone with access to the internet can create , report, comment, remix, distribute and culture jam a variety of texts and discourses in an eclectic mix creating complicated notions of culture, tradition, value, gender and political views. These views challenge the traditional canon by allowing practitioners of these methodologies to become skilled curators of a digital world. Participatory and collaborative engagement in non-linear or chronological fashion allows content creator s to construct narrative threads, provide context and therefore create meaning for human expression in our personal lives, business communications and creative endeavors.

Humans are natural born storytellers. We create mythologies, our narratives to make sense of our world. Narrative forms are determined by the technology available at hand. From Homer the blind poet, to the medieval minstrel, to the craftsman working over his Gutenberg press to the teenager in her bedroom remixing Twilight clips for friends on her laptop – we are compelled to make sense and meaning in our lives. The message is the same, it is merely the scope that has expanded concentrically. Books made it far easier to transport ideas, film and television allowed us to express these ideas globally and the internet is taking that further still with the hypertext – allowing the content creator to utilize multiple media to explode narrative and expand understanding. Never before have we been able to present differing views on the same subject in a simple way at the same time. The vector of new media rejects the hierarchical structure model for a changeable, open and idea infused units of information transmitted from one party to another in an interactive currency of ideas.

This commodification is in direct challenge to the old, closed model wherein the currency of ideas is based on scarcity. The commodification of these ideas has contributed to the current clash between those in power seeking to sustain the commodity paradigm versus those who subscribe to the open source modality of representing and understanding the world. The topography of this open sourced contemporary discourse is a richly diverse one, creating deeper complexity in each iteration. This is the crux of the open source movement. If the user group decides that the idea is owned and utilized by the group in a participatory way, then the idea cannot become monetized.

At the intersection of art and new media, a place where the convergence emerges.